❯ Objective
To overcome challenges and solve problems while thinking critically and ethically. Creating
impactful and meaningful solutions while constantly learning and sharing knowledge in order
to positively impact those around me and, hopefully, the world.
🌎
❯ Experience
Consultant / Investor | Freelance
March 2023 – Present
Technology & Media Consultant / Investor
Technology and media consultant/investor with specialized expertise in artificial
intelligence and impactful applications, cloud and hybrid infrastructure & systems
architecture, video game design & production, media content pipelines & workflows,
startup strategy & growth, team leadership, DEIB initiatives, scalable software
development, and process automation. Recognized for building empowered and successful
engineering teams that drive innovation, deliver impactful solutions, and create
inclusive environments that foster collaboration and shared success.
Engineering Manager | NexHealth
August 2022 – March 2023
Engineering Manager of Backend Platform team
Engineering Manager for the Backend team who are responsible for scaling the NexHealth
platform for SaaS and API customers and their clients. Coordinating with leadership and
major stakeholders across multi-domain projects. Handling planning and prioritization of
long-term scaling and performance goals, along with feature implementation and
addressing regressions, and balancing costs and P/L. Responsible for hiring backend
engineers and SDETs. Ensuring my team was always set up for success to deliver
world-class engineering solutions.
Senior Engineer | Datafold
June 2021 – Feb 2022
Full Stack Cloud Engineer + DevOps
Contributor to Infrastructure-as-Code via Terraform/Packer against AWS and GCP for SaaS
and on-site customer deployments. Migration work of application endpoints from Flask to
FastAPI, addition of new and extension of existing endpoints and functionality. Designed
and implemented the initial version of the unified Jobs endpoint for different
models/data structures. Miscellaneous work and improvements to GitHub integrations and
features.
Machine Learning Platform & Infrastructure Lead | Ultraleap
June 2019 – June 2021
Full Stack Cloud Architecture & Web Engineering + DevOps
Lead of the in-house machine learning platform. Primary/sole contributor and maintainer
of the internal hybrid-cloud Machine/Deep Learning research platform (SaaS/PaaS:
Rails/Python/JS). General Infra & DevOps development, upkeep, and support; management
and development of the Organization's cloud solutions, build/automation CD/I pipelines,
web properties/ecosystem, and services for Internal, B2B, and B2C endpoints. R&D
proof-of-concept and platform engineering, data centers, and hardware. Worked with
multiple teams/departments in Tracking, Engineering, QA, IT, Product, Marketing, and
Sales across the Org in inter- and intra-departmental projects.
Senior Engineer & Project Manager | Leap Motion (Acquired by Ultraleap)
Oct 2012 – June 2019
Senior Engineer & Project Manager | Nov 2014 – June 2019
Co-primary manager, contributor, and maintainer of Internal hybrid-cloud pipelining
ML/DL PaaS for Tracking Research and General Computation, Simulation, and Analysis.
Full-stack development. Build (CD/I) pipelines. UX/I Design and Implementation. Dev-Ops.
Cloud/AWS/Heroku. Python/Ruby/JavaScript/HTML+CSS, AngularJS, Shell/*Nix, Unity 3D,
Photoshop.
Software Test Engineer / Senior QA Tech Lead | Jan 2014 – Nov 2014
Instrumental in building the Certification and Quality Assurance departments.
Established testing tools and methodologies. Lead and guided testing of deliverables
on deadlines. Extensive Python, Jenkins, and AWS work. Consumer website work.
Certification Technical Coordinator | Oct 2012 – Jan 2014
Performed QA, Company IT, and Customer Support handling in addition to
Hardware/Software purchasing and machine assembly. Created multiple tools and
testing frameworks. Created local computing cluster. WHCK/WHQL device certification.
Graphic and AV work. Advanced debugging and project assistance.
Certification Technical Coordinator | OnLive
March 2010 – August 17, 2012
Responsible for the day-to-day technical operations of Certification as well as the
long-term strategic technical goals of the department. Coordinated general purpose and
testing tools development. Performed testing data analytics and visualization and guided
process improvement. Involved in additional projects across different departments.
Localization and Quality Assurance Specialist | Namco Bandai
January 2010 – March 2010
CQC QA Analyst \ NCG Compliance Analyst | Electronic Arts
January 2008 – October 2009
Multimedia Format QA | Sony Computer Entertainment America
October 2006 – November 2007
❯ Knowledge
» Leadership & Project Management
» Application and System Architecture Design
» Full-stack Development (Python, Ruby, JS, SQL, HTML+CSS)
» UX/I Design (Wireframes & Mockups)
» Dashboards & Documentation
» FastAPI / Flask, SQLAlchemy, Rails / AR, AngularJS, CS/TS/JS
» AWS+GCP; EC2, EB, S3, SQS, CW/F/T, IAM, SG, ECR, VPC, etc
» ML/DL frameworks and concepts
» Project Tracking GitHub / GitLab, Jira, DevTrack, Radmine
» Agile & Scrum Methodologies
» Knowledge Share (Confluence, Markdown, Wiki)
» Video Games; Design, Engines, Asset Pipelines, Rendering, Testing
» Adobe Photoshop, Illustrator, Acrobat, Premiere, Audition
» Cinema 4D, Unity 3D, Unreal
» Containers / VM's: Docker / Compose, VMware, VBox, Kubes
» Windows / *Nix Scripting & Pipelining
» Jenkins / TravisCI and Sentry / NewRelic
» Heroku, Ansible, Terraform
» PyCharm, RubyMine, Visual Studio, VS Code, Xcode, CMake
» Linux, Mac & Windows, Tablet and Mobile Devices
» Windows WHQL / WHCK
» Hardware & Software Troubleshooting, Diagnostics, & Debugging
❯ Patents
System, Method, and Graphical User Interface for Controlling an Application Executing on
a Server
A system, method, and graphical user interface for playing games and/or executing
applications on a tablet-based client. One embodiment of a graphical user interface
(GUI) for playing a video game on a tablet-based client device comprising: a virtual
controller rendered on a display of the tablet computer, the virtual controller
substantially mimicking the control provided by a thumb stick of a physical game
controller and providing omnidirectional, free-form movement in a synchronous direction
in which a user moves a finger on the display of the tablet-based client.
❯ Game Credits
Mirror's Edge
Certification PC Lead - 2008, 2009
Windows, Xbox 360, Playstation 3
Spore
Certification PC Lead - 2008
Windows PC
The Lord of the Rings: Conquest
Certification PC Lead - 2009
Windows PC
Harry Potter: Half-Blood Prince
Testing & Cert Team Leads - 2009
Windows PC, Xbox 360, PS3, PSP, DS
MySims
Certification - 2008
Windows PC
MySims: Agents
Certification - 2009
Nintendo DS, Wii
MySims: Party
Certification - 2009
Nintendo DS
SimAnimals
Certification - 2009
Nintendo DS
❯ Education
University of California Santa Barbara
Computer Science / English Major
Completed first year of college education.
❯ References
Available upon request